Mobile apps
people actually use.
A mobile app is not a small website. It has its own rules, stores that review it before release, and users who delete it if it opens slowly.
We build for Android and iOS end to end: (i) design and user flows, (ii) building and testing on real devices, (iii) submission to Google Play and the App Store. After launch we stay for updates and new versions.
If you are not sure whether you need an app or a web platform, we work that out before anything starts. An honest answer here often saves months.
Who this is for
- Businesses that want to be on the customer's phone, not only in a browser.
- Products that need notifications, camera, location or offline use.
- Teams with a live app who need someone to take it over.
What you get
- Native iOS, Android, and React Native builds
- Product design through app store submission
- Post-launch performance and feature iteration
A mobile product that works in the real world, not just in demos.
Delivered work
Common questions
How long does an app take?
A usable first version usually takes three to six months. It depends on how many features it has and how quickly decisions get made. You get a firm timeline after the first call.
Do I need two apps, one for Android and one for iOS?
Not necessarily. In most cases we build once and it ships to both. When a product genuinely needs something platform-specific, we say so and explain why.
Who publishes the app to the stores?
We do. We prepare the accounts, assets and documentation Google Play and the App Store require, and we go through review with you.
What happens after launch?
Apps need maintenance, because operating systems change every year. We stay on for updates, fixes and new features.
How we work
Every project runs through AXIOM, our four-phase method. The same structure applies to a two-week product and a one-year platform.
AXIOMRelated services
Ready to ship?
Discovery call, scoped proposal in 48 hours, team assigned in 5 days. No commitment, no sales pressure.
